Data

Face-to-Face, Online, or Both?
Face-to-Face
General Type of Method
Direct democracy
Typical Purpose
Make, influence, or challenge decisions of government and public bodies
Spectrum of Public Participation
Empower
Links
"Fumbling for Change"
Open to All or Limited to Some?
Open to All
Number of Participants
Large groups
There is no limit to the number of people who can participate
Types of Interaction Among Participants
Express Opinions/Preferences Only
Facilitation
No
Decision Methods
Voting

METHOD

Real Time Voting

June 27, 2021 Jaskiran Gakhal, Participedia Team
May 9, 2019 Jaskiran Gakhal, Participedia Team
June 18, 2018 Lucy J Parry, Participedia Team
February 23, 2018 Austin
April 29, 2012 Austin
Face-to-Face, Online, or Both?
Face-to-Face
General Type of Method
Direct democracy
Typical Purpose
Make, influence, or challenge decisions of government and public bodies
Spectrum of Public Participation
Empower
Links
"Fumbling for Change"
Open to All or Limited to Some?
Open to All
Number of Participants
Large groups
There is no limit to the number of people who can participate
Types of Interaction Among Participants
Express Opinions/Preferences Only
Facilitation
No
Decision Methods
Voting

Real time voting is a proposed method of direct democracy whereby voters can represent themselves online, thereby increasing accountability.

Problems and Purpose

Real time voting is a system based around transforming the vote from a single use ticket issued once every four years, to a permanent possession of the voter – something that is lent (in part or full) to a representative the voter trusts to defend their interests and their vision of society (while they focus on their daily lives) and which can be withdrawn without notice.

The most obvious advantage of such a system is increased accountability. In a sense, this is a model of democracy without elections, but in another sense, it is a model where every day is election day. This would bind representatives far more closely to their constituents, and potentially lead them to take more consistent long-term positions, rather than promising one thing before the election and doing another for the duration of their term.

It would also mean an end to package deal politics, where voters are forced to choose between platforms despite the fact that they are unlikely to comprehensively agree with any of them.

At present, if one agrees with one (or five) out of ten of Party (or candidate) X's policies, but none out of ten of Party Y's policies, one has the choice of withdrawing their support for the policy they do endorse, or granting it to the policies they do not. The existence of a Party Z (leaving aside the biases against third parties in our current system) actually does little to moderate this effect, as the chances of them agreeing with their voters about every conceivable issue is no more likely.

This problem is compounded by the fact that in reality, the issues that will come before a voting body are not known in advance, and that politicians can simply abandon or change sections of their platforms once the votes are cast – meaning one's vote can be used to advance the nine policies they disagreed with (and three new ones), and not at all for the issues which motivated them to cast it. Under real time democracy, the voter would be able to pick and choose what issues their voting power was used for, and in which direction it was cast.

Another advantage of this system is an end to rewarding representatives for obedience to (and ability to fundraise for) the party machine. These people are essentially granted leadership roles because of their ability to follow.

In this system, only a candidate who had fresh ideas and a direct appeal to voters would be of any use to political parties. It is likely in such a system that any parties that did exist would only field one or a few candidates, of exceptional merit, in any particular assembly. The purpose of the parties would be to push for co-ordinated approaches in various bodies (i.e. local, state and federal governments).

Origins and Development

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How it Works

The system is most easily conceived as an online voting system in which each voter would have a personal homepage. The most important feature on this page would be the voters' “pot”. Upon the first log in, this pot would contain their entire vote. They would then be able to break this vote into portions of whatever size they liked, called tokens, and proceed to distribute them to representatives. A voter could, for example, give a third of their vote to a candidate who shared their economic views, another third to one with their preferred position on the environment, a sixth to a candidate advocating for a persecuted minority, and the final sixth to a candidate advocating for their local community.

This last option is significant, as while such a system would be, by its nature, inimical to district based voting, it would allow for local representation where it was desired – something very difficult in current models of proportional representation where people have one vote, once every four years, which they can dedicate to local or national issues, but not both. Indeed one can imagine a community that felt it had been abandoned by the broader political class quickly pooling a substantial chunk of its votes behind a candidate standing for the sole purpose of advocating on its behalf.

The representatives’ voting power would increase and decrease in proportion with their share of active vote tokens. A representative with a total of 10% of active vote tokens would cast a vote that counts for twice that of her colleague with 5% of active tokens, and half of that of a representative with 20%. Percentages of active tokens would also be important in allocating speaking time, and the number of opportunities a representative would have to introduce a motion.

Importantly, representatives would be required to announce their position on upcoming motions in advance, giving the voter a chance to withdraw their token before it is used against their wishes.

There would be strong arguments for a maximum for the amount of voting power a single representative could wield (somewhere around 40 percent, for example). Also, while it seems necessary that any voter would be able to stand as a representative instantly and at will, it may be decided that a minimum threshold for support must be reached before voting or speaking rights are granted (and certainly before a salary is paid to allow the representative to dedicate themselves to politics full time). Alternatively the system could allow for micro-representatives, people charged with care of the votes of their friends and neighbors, or of fellow followers of a niche political position. Voters who had the time and inclination could also decide to keep all their tokens and vote directly. Alternatively (or as well) this body could not be paired, in a bicameral system with a direct popular referendum on each motion passed, thereby allowing for a body of professionals who could dedicate themselves to detailed public debate of issues, without handing over power to them completely.

Also, for simplicity's sake, rather than being infinitely flexible, the vote could be permanently broken into a set number of tokens (e.g. ten, a hundred, etc.), which the voter would allocate in the same manner. Such details however, are probably best worked out through practice.

Analysis and Lessons Learned

One of the main objections raised to this model is that it expects too much of ordinary people, who are thought of as either too lazy or unintelligent to be involved in an ongoing way in politics. To the argument that they are too lazy, one may answer that the current level of participation, both in street and online politics—despite the fact that neither of these realms is invested with any formal power—tells a different story. People get engaged when they see that issues affect their lives. To those who fear that people are not intelligent enough to be engaged at this level, it is could be considered a critique of, and disbelief in, democracy itself.

Furthermore, this system could improve the level of public debate. Currently, many ordinary people consider a detailed discussion of politics to be a waste of their time. Under the current arrangement, short of serious political activism, which most people have neither the time nor inclination to engage in except in exceptional circumstances, their political power is limited to a four-yearly choice from a very limited selection of platforms, over which they have no detailed say—a problem which is even more serious for marginalized groups. Indeed, considering the fundamental flaws of the current system (not to mention corruption by powerful special interests), what is remarkable is not that many people do not bother to participate, but that so many still do. This is a sign of people’s deep and inherent urge to have a say in the collective decisions that face society.

See Also

Online Voting 

References

The original submission of this case entry was adapted from the essay "Fumbling for Change" written by Austin Mackell. Please refer to the revision history for a detailed account of subsequent edits and additions made by the Participedia community.

External Links

https://www.myvote.io/ 

Notes

Note from the author of this entry: "No other work on the concept has yet been published. In this article the name given to the model was "Real Time Democracy". Since then it struck me that this name is slightly too grandiose as this is just a voting system, rather than a whole democratic system, of which voting is just a part. Hence it has been renamed here "Real Time Voting"."