METHOD

Gamification

First Submitted By Scott Fletcher

Most Recent Changes By Scott Fletcher

Face-to-Face, Online, or Both?
Both
General Type of Method
Experiential and immersive education
Participatory arts
Research or experimental method

In business, companies use gamification as a marketing tool to attract customer; while government and non-governmental organizations deploy it to connect citizens and public powers.

Problems and Purpose

Origins and Development

Participant Recruitment and Selection

How it Works: Process, Interaction, and Decision-Making

Influence, Outcomes, and Effects

Analysis and Lessons Learned

See Also

References

External Links

Notes

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